A technical run-through for Hedy Lamarr
Ages 8 and up + Adults
Many adults say: Children should go to the theater. Many adults also say: Children shouldn't spend long hours on the computer. That's strange, because adults themselves often spend long hours on the computer. That's why, in our new production, computer technology itself becomes the star of the show, and this is how we play it: You'll get a VR headset, and then you can decide for yourself how you want to experience theater.
• You can watch the performance normally in the theater.
• Or you can watch with VR glasses, and then you're right in the middle of the action on stage.
We tell the story of how computers really came about, and of five extraordinary pioneers whose ideas have changed our (digital) world:
Did you know that the history of information technology didn't begin in an American garage in the 1980s, but 200 years ago at a glamorous debutante ball? Or that we can connect wirelessly today because a great Hollywood diva once wanted to help end an even bigger war with her invention, the "frequency jump"? And that the most important inventors of information technology also fought for a just world and against racism, sexism, and homophobia?
The research theatre invites children and adults to rediscover our digital and analog world with VR glasses for everyone, state-of-the-art stage technology and even more theatrical magic.
FUNDUS THEATER/Research Theatre | Performance and Development: Brenda Alaís, Christopher Weymann | Programming: Aiden Rössler, Gloria Schulz and Charlotte Wintgens from the Studio for Infinite Possibilities | Theatre Technology: Anni Rauh | Machinist: Hanno Krieg | Costume and Set Design: Tamari Chikvaidze | Outside Eye: Hannah Kowalski, Sibylle Peters | Made possible by the inventions of: Ada Lovelace, Alan Turing, Katherine Johnson, Hedy Lamarr and Wendy Carlos
Funded by the Media and Education Project Fund from the Authority for Schools, Family and Vocational Training. Thanks to the SAGA GWG Foundation for Neighborhoods, the basic technical equipment was made possible; in addition, the VR LAB opens free of charge to families on selected dates with various formats.